Sunday, 17 June 2012

Assassin's Creed Liberation - The right way to make Vita games

You may remember my initial skepticism over the announcement and subsequent trailer for the new Assassin's Creed and how it paints the relative picture of "America! Fuck Yeah!" but I have since changed my stance a little after seeing it in action recently.  Assassin's Creed III actually looks to be moving the franchise forward rather than re-treading old ground like Brotherhood and Revelations did.  Don't get me wrong both of those games were good in their own right, but really the mechanics needed some large changes, which is what AC III looks to be introducing.
A first for the series

At E3 this year Sony announced the companion piece to Assassin's Creed III in the form of Assassin's Creed Liberation, a Vita title that looks to be doing what Vita games should be doing regularly.  Liberation is set during the events of AC III and even has a brief crossover between the protagonists.  You play a female assassin and get to run around New Orleans instead of the more northern colonies of Connor's story.

Aside from the technical aspects which look very impressive considering it will be using the same engine as the home console version, the title also features cross promotion unlocks for both games if you have them.  I know this isn't anything new for the medium since the PSP had a few titles that unlocked items on the PS2, but these interactive cross platform features should be more prominent for Sony and Nintendo.

Liberation for instance unlocks skins, multiplayer characters and weapons for AC III and vice versa while also expanding the story of the main game by giving you something new to play as and do.  Plenty of titles could take the route of Liberation.  Would you prefer a straight port of the home title?  Or have something that expands the universe and story of the franchise.  Imagine say Uncharted 4 having a seperate Vita game that takes place concurrent to the events of the PS3 game while also adding new items and unlocks when you link the two.

Where Connor faces the British, Aveline battles the Spanish
This is what Vita should be focused on.  I am not saying they should ignore original IP, but since Sony has a big focus on its own properties and constantly launching new titles for them, the Vita needs to be more unique in what it offers.  The Vita should be bringing enticing extras along with the gameplay it offers, not porting games and cramming superfluous touchscreen controls into them.

I am now really looking forward to Assassin's Creed III and Liberation, mainly for the new setting and gameplay, but also for the fact that I will be seeing more of the story from my Vita experience and getting something cool for both games as a reward.

Thanks for reading and see you tomorrow for my TNA impact review


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